Technical Artist (M/F)

CH 8005 Zürich
24.02.2020 | Position with re­spon­si­bil­i­ties | 100%

Technical Artist (M/F)

Raumgleiter is looking for a new team member:

TECHNICAL ARTIST

WHAT WE DO
WHAT WE OFFER
Raumgleiter has been a leading company in the field of architec-

  • A promising, future-oriented field

ture and digitalization for 19 years.

  • A strong, interdisciplinary team in which you can unfold and

We offer flexible products for different requirements and requests develop yourself
of our demanding and versatile customers. The focus of our work • An optimal, modern work environment in Zuerich city centre
is always the added value for a project. We act in all development with the latest software and hardware
stages of a project, from concept to utilization. We always develop • Varied tasks with very good development and training
innovative ideas on real projects in direct cooperation with our • opportunities
partners and customers. Nevertheless, we inspire and surprise • Personal and professional growth in the field of 3D
again and again through progress, latest technology and outstan-

  • Accordingly attractive conditions

ding design. Complex relationships and difficult decisions become
easier and more comprehensible thanks to our know-how.
SKILLS & REQUIREMENTS
JOB DESCRIPTION

  • Understanding and history of proficiency in using 3D graphics
    software such as 3DS Max, Blender etc. ideally on an advanced

As a Technical Artist on the project, you will develop, document and scripting level
support the different application art pipelines and techniques used • Working knowledge of scripting/programming using languages
by the production teams on the project. such as MaxScript, Python, C Sharp etc.

  • Stay up to date on trends and methodologies in current and • Exceptional understanding of next gen asset creation workflows
    future graphics software and hardware to develop early plan-
    with the ability to improve them
    ning of tools and processes
  • Build-upon, create and maintain art pipelines, identifying and
  • Optimize content for memory and performance gains
    developing new tools and processes
  • Understand best practices, pipelines and workflows
  • Knowledge of data management software (such as perforce)
  • Provide feedback and advice to team members
  • Knowledge of platform strengths and limitations
  • Improve the pipelines and skills needed for the production art • Able to communicate precisely with programmers, designers,
    team
    producers and artists alike
  • Be involved in the development of artwork, models, animations • The ability to review assets and give feedback efficiently and in
    and textures as and when required
    a clear and constructive manner
  • • A minimum of 3 years experience as a Technical / Prop artist in
    game development or similar field
  • Knowledge of video bit rates, compression methods and other
    associated processes is desirable

It is required that you submit a portfolio of your work with your application. You may do so by
providing a link to an online portfolio (preferred), or attaching documents to your resume.
We are looking forward to receiving your email portfolio! - career@raumgleiter.com
RAUMGLEITER AG |
ARCHITEKTUR & DIGITALISIERUNG | PFINGSTWEIDSTRASSE 106 | 8005 ZÜRICH | +41 44 202 7080
WWW.RAUMGLEITER.COM |
WWW.FACEBOOK.COM/RAUMGLEITER | SPACE@RAUMGLEITER.COM

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