Hochschule Luzern (HSLU)
Emmenbrücke
Research Assistant for Physical-Digital Prototyping 50%
- 06 October 2026
- 100%
- Permanent position
- Emmenbrücke
Job summary
Join our innovative team at Hochschule Luzern, focusing on Extended Spaces. Enjoy a collaborative, flexible work environment with great opportunities.
Tasks
- Engage in hands-on research and development projects blending space and digital tech.
- Create physical-digital prototypes and interactive installations.
- Design 3D models for Unity and web applications using various technologies.
Skills
- Bachelor's degree in a design-related field with practical prototyping experience.
- Strong background in physical prototyping, 3D modeling, and interactive installations.
- Proficiency in Unity or similar environments, with good German skills.
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About the job
Your Tasks
- Collaboration in practice-oriented research and development projects of the Extended Spaces team at the interface of space, design, and digital technologies
- Iterative development of concepts and ideas, as well as their implementation as physical-digital prototypes, interactive objects, spatial installations, and experimental test setups
- Development of physical-digital interfaces with Arduino, model making, 3D printing, and other suitable technologies
- Creation of 3D models (e.g. in Blender) for Unity and web applications.
- Participation in the preparation and execution of workshops, user testings, exhibitions, and public formats
- Documentation of development processes and project results, occasionally also using photo and video
Your Profile
- Completed bachelor’s degree in a design-technical field, e.g. Interaction Design, Industrial Design, Digital Ideation, or Spatial Design. What matters to us is your practical experience and enthusiasm for developing physical-digital prototypes.
- Strong enjoyment of building, experimenting, and prototypical development as well as good manual and technical understanding
- Experience in several of the following areas: physical prototyping and model making, 3D modelling, 3D printing, microcontrollers, as well as physical-digital interfaces or interactive installations
- Ability to combine design ideas and technical requirements and pragmatically translate them into functioning prototypes
- Independent, solution-oriented working style as well as enjoyment of iterative development processes and inter- and transdisciplinary collaboration
- Experience with Unity or comparable development environments (AR, VR or Mixed Reality advantageous)
- Knowledge in audiovisual production, especially film and video editing, is a welcome addition
- Very good German skills, among others for dealing with people in workshops or similar situations
Our Offer
- A versatile role with creative freedom in an interdisciplinary research and development team
- The opportunity to directly translate your own ideas into physical and digital prototypes and test them in real application contexts
- Participation in socially relevant research projects at the interface of space, design, interactive technologies, and participation
- Access to workshops and technical infrastructure of Lucerne University of Applied Sciences and Arts
- Collaboration with various design, technical, and scientific disciplines as well as external practice partners
- Flexible working hours and the possibility to work partly from home
- The position as research assistant is limited to two years, with the option to extend by three more years by mutual agreement
- A parallel part-time study in one of the four majors of our Master Design is possible and encouraged.
Professional Enquiries
Tobias Matter
Team Leader Extended Spaces
Research Group Visual Narrative
tobias.matter@hslu.ch
As the largest educational institution of the six Central Swiss cantons, Lucerne University of Applied Sciences and Arts is at the cutting edge with its offerings. Far-sighted and innovative, nationally and internationally, we impart knowledge. Join us and become part of our shared, sustainable future.